Scriptable Objects

Scriptable Objects

I was recently looking into way to optimize Unity projects and stumbled across this great article by Ryan Hipple (Twitter: @roboryantron) , a principal engineer at Schell Games:

https://unity.com/how-to/architect-game-code-scriptable-objects

It really expanded my understanding of Scriptable Objects and gave me a deeper appreciation for how powerful they can be by making your project more data-driven. read more

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