Three years!

This has been a very busy year for us. We've been keeping busy with contract work but still found time to play around with some internal prototypes.

As for next year, we'll mostly be focusing on the contracts we have for porting Unity games to consoles (look for announcements in Q1 or early Q2 of what we've been up to). We'll still be working on internal prototypes, but in year three, they will be taking more of a back...

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