Internal Milestone 002 – Gameplay Improvements

After finishing our first internal milestone at the end of July (which I talked about here [link]), we only had one playable level and all of the cameras we tested were pretty bare bones.

For our August milestone, we had two main goals:
1) Create a few more levels to play around in
2) Polish up the two cameras we decided to focus on after completing the last milestone


I ended up creating three new levels, each with a different purpose. read more

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